Monday, April 30, 2018

Walker Hordes


I wanted to try something a little different with some of my walkers from Mantic's TWD All Out War - hordes.


While individually based walkers look good, I like the idea of multiple walkers clumped all together and think it adds a lot more visually to the table.


Plus it turns out I have a bunch of figures in the same pose, so I chose those to go onto these horde bases.


I had a go at putting 5 figures on a base and I think I could have done a much better job positioning the figures on this first try. Honestly think I may scrap this base entirely and give it another try, visually it just doesn't look right to my eye.



I tried 4 figures on my second attempt and think I did a better job with the positioning.


For gameplay these will still just count as a single figure and I don't think will cause any issues rules wise with the larger base.


Here's a group photo with some of the individually based walkers in the background - on the new work in progress city Walking Dead table.


I totally forgot to take some WIP's photos of the painting, so here are the walkers getting their pins in their feet lol!


So Ivor gets a pat on the back, he actually completed  9 walkers in only two days! And the first painting he's done in quite some time :) Huzzah!


Until next time, thanks for looking!
Ivor

Sunday, April 29, 2018

WELL, I'M WAITING!!!!


Two months... incredibly it's been two months since I've updated this blog. That is by far the longest I've gone without an update since I started the blog. There were all kinds of issues that caused that, though the laptop and Internet issues were definitely the big ones - and ones I'm still currently working through. So a big apology to all those that follow!


This was the other big factor for lack of posts and honestly, just a complete lack of anything hobby-wise. 

The bathroom gut and remodel did a complete 180 on any and all plans I had for the time my wife and the horses were down south.


But big picture I need to realize that while I didn't get to do stuff I wanted to (be a nerd up in the studio), I did do stuff that needed done.


I cut enough tile to last me a lifetime!


And I learned a lot - the biggest thing was that I don't like doing remodels lol!


So despite a lack of updates and any real focused time up in the studio I did manage to work on some stuff. All over the place as usual...


I grabbed this aquarium piece on the cheap and added some enhancements to make the perfect centerpiece for a pulp adventure in the jungle.


I added some foliage, vines, leaves, bricks, and a few plants to give the temple an improved look and I couldn't be happier with the results.


I also started to mess about and put together some of my 4ground Fabled Realms buildings.


I picked up a cool airplane for a future pulp game.


Silver paint has brought it back into a more 1930's feel. Details still need done with numbers and such but as usual, baby steps...


I felt I did a really good job (especially considering my past history) not buying into every Kickstarter or pre-order I wanted to - like Monolith's Batman game, Footsore's Gangs of Rome, or Knight Models Harry Potter miniatures game as a few examples.


I did stumble upon a remake of an absolute classic board game from when I was a kid that I couldn't pass up though, Fireball Island!!!



Restoration Games is bringing this back, with tons of extra's, including expansions. I absolutely can't wait to get my hands on this!

Now while I was really good on not buying some things, I can't go very long without throwing my money towards cool stuff - so enters another classic 80's board game, Escape From Colditz. This is the Osprey remake of the original, with improved gameplay, artwork, etc. I absolutely love these kind of cat and mouse/hidden movement type of games and this was one of the best. What would be really fun is if you could bring this into more of a 3D tabletop game with an actual model of the castle and figures :)


Star Wars Legion was another big purchase. I love Star Wars and can't wait to start building the models - though I can see right off the bat I will be moving in a much more relaxed "house rules" direction with the game, and not be dependent on points values.


I also bought a whole bunch of the new 5E Dungeons and Dragons books (again, bargain basement prices and why I grabbed them) - but it was more for curiosity/nostalgia. Watching Critical Role really makes you want to grab your bag of dice and play D&D again, but the reality is if I can't find people to play miniatures games with, I honestly can't see finding people to sit around a table playing a make believe role playing game. Regardless, The Curse of Strahd book has been incredibly fun to read and easily worth the $20.00 it cost me.


A new MDF company, Black Site Studio, have put out some really nice looking buildings at really affordable prices. I picked up 3 kits just to try them out and see how they compare to 4Ground, so stay tuned.


Speaking of 4Ground, this was my secret project I was working on late last year that fell to the wayside - I wanted to show these photos only because 4Ground has just announced they are doing a apocalyptic version of Emma's Diner, which is exactly what I was working on like 6 months ago lol!


I was going crazy stupid with the broken windows.


And even added in a working sign on the front doors.


I picked this particular sign so that I could black out the "N" and the "R" in diner.


That way you would get the "die open 24 hours" flashing. It would still be early days in the zombie apocalypse and that's why the diner still has power - that's my story anyways and I'm sticking with it. You can also see in that first picture I have a Bob's Big Boy sign and statue representing the diner. I wanted something just completely off the wall for this building and thought a giant Big Boy statue would get some laughs from the gamers :)


With all that I mentioned, this was the big project I was and have been attempting since January - a middle America type town for The Walking Dead All Out War game by Mantic.


I decided to go completely against what I've been doing with buildings for the last 5 years and went with model railroad kits instead of my usual mdf kits. The biggest reason was that I just don't feel any company, in my eye anyway, makes really good and diverse city buildings.


Woodland Scenics O scale buildings are just about perfect in my view. Certainly a bit bigger than the normal 28mm stuff, but it's pretty darn close - and all the variety and differences in the buildings makes any scale issue worth it to me.


I laid down cork to raise the areas for sidewalks, parking areas, etc.


Obviously lots and lots to do, but this should be fun to continue and create some really neat narratives in a zombie infested town.


Well, hopefully anyway - my wife has returned home with all the horses and this year looks like it's going to be incredibly busy at the farm.


Fingers crossed I can find time to get up to the studio on a regular basis, especially on days like two weeks ago when I insisted that training be cancelled, but someone else said "no" lol! It was so cold I brought my car down to sit in between rides.

I'm going to try to catch up and leave some comments on the blogs on my reading list since I've actually got the computer working today - I have been reading what you guys have been doing (incredible by the way!!), but it's been exclusively on my phone. I'm always reluctant to write comments on blogs while on my phone because the few times I have, my comments come up as double posts which looks awful and more importantly is incredibly annoying.

Finally, there are several friends who's blogs have also gone quiet lately, I hope all is well and that it is nothing more than technical issues or just real life making it difficult to get to the hobby desk :)

*edited to wish Miles over at Lair of the Uber Geek a speedy recovery and all the best, as his lack of posts I just found out were due to medical reasons. He's doing well and hopefully will be posting up some cool models very soon!*

As always, thanks for looking!
Ivor

Saturday, February 24, 2018

Why Am I So Busy...

This is supposed to be vacation time, dammit!

The annual trip for the wife and horses has historically allowed me a ton of extra time to focus on the real important stuff, like miniatures and everything that goes along with that - building, painting, story/game ideas. And this year I really thought I'd make big strides seeing as Jakob is away at University, so I'm all alone at home. But we're remodeling the master bathroom, as well as completely stripping the barn for cleaning and painting - so needless to say I'm actually working more now than when the horses were here??!! What kind of nonsense is that? And I'm way behind on my read list for blogs too, so apologies to all those I follow - I'm going through them all now :)

I have been getting some things done (though the PA Old West AAR is still being sorted) and of course made my way over to Kickstarter again lol!


So Kickstarter - how cool does this game look! UBOOT is a real-time tabletop game of WW2 submarine warfare. An underwater cooperative war thriller that allows 1 to 4 players to assume the roles of the Captain, the First Officer, the Navigator, and the Chief Engineer on board of a type VIIC U-boat.


The game is enhanced by a companion app, allowing for an unprecedented level of realism, as well as a challenging enemy A.I. which will push your skills to the limit. The action unfolds both on the strategic and the tactical scale, always demanding teamwork, efficient crew management, and quick situation assessment.


Here is the Beasts of War play through video, which was really cool and what ultimately made me a backer - once they spotted the convoy it felt like watching a movie in a way with all the orders given through table talk.


I've managed to build quite a few 4Ground kits as well. I grabbed 3 of the middle eastern bundles meant for SAGA, but felt they'd be perfect for an American southwestern setting (though they need to be more white in color) as well as a desert setting.


With some customization around the exposed bricks I think the model will really improve visually.


The details of the cracked plaster and wood beams is top notch.


Here's where 4Ground really dropped the ball though. The interior floor has no detailing, it's just plain MDF. Sure you could put some sand or do your own stone work on the floor, but his is a huge miss for me, especially when they have flagstone right in front of the doors and stairs.


The smallest of the 3 kits.


Again, really nice details on the exterior walls.


And the huge disappointment once you take the roof off.


The stairwells are a nice addition for making gameplay on the roofs more easily accessible.



One thing these kits did not come with were ladders - you'd think with the roof hatches they would include one with each building.


Each kit comes with walls, but I also bought an additional set that has longer straight walls.


The walls all are designed with locking capability, which is a really nice addition. Again, some customization to the exposed bricks will improve the look.


Here is a close-up of the locking design.


I've also had my eye on the entire Fable Realms line from 4Ground for quite some time and this kit I found while re-organizing in a box of figures - I'd forgotten I'd even bought it. I really thought this whole line could represent Hogsmeade, from the Harry Potter world, pretty easily - especially since there is a new Harry Potter game coming out from Knight Models.


The entire line has a really neat look to them, especially some of the larger buildings - hint for a future post lol :)


The 4Ground roof tiles will greatly improve the look I think, but that's for another day.


I only wish that the roofs were different, that way they could also be used in a Caribbean setting for, say, Blood and Plunder.


The detailing on the doors is just fantastic - I need to get a little paint on them as it will really make a huge difference.


I was so used to building the stairways from the Old West line that I thought I was doing something wrong with these stairs, but them being offset is all apart of the design look.


Interior-wise 4Ground got it right here, unlike on the Arab buildings, with the stone floors. I also like that they have a door in the floor that could lead to a cellar, a secret passage or some other kind of underground tunnel.


The second floor.


And the third floor.


But with all that, my biggest accomplishment since last I posted was getting completely re-organized up in the studio. And I definitely mean completely. I hit every corner, box, and shelf.


I bought 4 new shelving units (because of the ceiling height of the studio actually it gave me 5 shelves) to hold all my terrain so it no longer had to be packed to the side in boxes. Unfortunately the only place to set the shelves was along the wall in front of the two windows. I'm probably going to have to cover the windows completely as I'm afraid the sun will damage the paint on the buildings.


I also used some shelves to put a lot of my supplies and materials for building onto. Getting myself organized with these kinds of supplies has been something that has been pushed to the side for way too long now.


I got the desk completely reorganized - more plastic nail polish holders were bought to get all the paints, washes, and weathering powders together.


The rules and reference corner got cleaned up as well. Along with all the drawer units with basing and building materials in them - like products are all together in the same drawers now.


The new 4Ground "To Be Built" pile - though the entire right stack is all mall kits.


Hopefully getting organized will help productivity... hopefully, but I'm not holding my breath :)


The only "unsuccessful" Kickstarter I backed arrived last week. I say unsuccessful only because it didn't fund on KS, but these guys still made the game and have done a much better job getting pledges completed than a large majority of the other KS's I backed.


This really looks like it'll be a lot of fun and will hopefully capture that feel of the chariot race from Ben Hur - who knows, maybe a 15mm Circus Maximus could be built and chariot models used with these rules to really make the game pop!



A bit of a trip down memory lane here - while cleaning I found my original D&D dice - they have to be close to 35 years old now. What a neat find that was.


Look at the edges of that D20! She's seen some action for sure.


Several years ago, just for the sake of a bit of nostalgia, I re-bought some of the original Dungeons and Dragons basic books and modules I had a kid. It was a lot of fun to look through them again (and quick side note, to see how incredibly terrible the writing is in the red books, wow!) and to remember how wrong we were playing the game, but none the less how much fun it was.


Even back then I was much more interested in coming up with ideas and running a game than actually playing, and his particular module, Master of the Desert Nomads, was my magnum opus lol! This was the one adventure that I can still remember key sequences and it's been close to 30 years since I ran it.


It was also one of those classic D&D sessions that went almost a full 24 hours. It's crazy to think back at it now. The Evil Abbey, as shown above, was the big climax to the adventure where the monks that lived there turned into creatures when night fell. It had every element of a movie going on - which is probably why I was immediately drawn to running this adventure and tweaking it to make it my own. It was hands down the most fun I'd ever had with Dungeons & Dragons.


I even had this really ambitious idea of creating a comic book that re-told the entire story of the adventure. Here is one drawing I found in an old sketch pad.


Which brings me to Critical Role on Geek & Sundry - I stumbled across this channel about a month ago and have been absolutely blown away by it. I can't recommend this enough if you are interested in D&D - and perfect to have on in the background while painting or building. And of course it makes me want to try to run a  D&D game again. But I know full well that what I hope would be something like Critical Role, what actually would happen would be something like an episode of Parks and Recreation lol!

If you've actually made it all the way to the bottom, thanks a lot - I know that was a whole lot to throw out in one post.

Until next time, thanks for looking!
Ivor